"Z" Announced
EDIT: The official planning page is available here... So, while weeSnake is in the final iterations of development (still working on a persistent high score board for the online version) the next WiseEyes Enterprise project is in the planning stages at this time. Project: "Z" aka "Zed" Premise: Zombie Side-Scroller, 8-bit, Mario meets zombies Goal: Traverse level from start to finish while avoiding, incapacitating, killing or infecting any humans in the way Description: The player will control "Zed", just your slightly smarter than average undead ghoul, as he traverses 2-d levels and attempts to outwit, out-maneuver and otherwise catch the humans unawares. Humans are capable of quickly killing the player, both at a range and in close proximity. Attacking humans takes time, and leaves the player vulnerable. Infecting humans, may or may not, result in zombie allies. Controls: WASD interface or arrow keys, plus Space bar, Ctrl, Alt, etc. Abilities: Walk, crawl, feign death (detectable), burrow (not detectable), scratch, bite, devour (restore health? currently undecided) TEAM MEMBERS: Currently, I have a few friends and individuals interested in helping out with the project, primarily with the programming aspects (writing the game in Java). The game will need a graphics engine, sound engine, NPC (Human & Zombie) AI engine as all as the overall game engine. This project will also require a 2-d artist and level designer, may need a concept artist, will require a sound artist for effects, ambiance and music. SLOTS: Graphics Programmer - OPEN Sound Programmer - OPEN AI Programmer - OPEN Engine Programmers - OPEN 2-D/Concept Artist - OPEN Level Designer - OPEN Sound Effects/Music Artist - OPEN Please contact me by email at jcripe - wiseeyesent.com if you are interested in participating or have suggestions. I will be making a page reflecting this information shortly with ongoing updates to the project & team.