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<?xml-stylesheet type="text/xsl" href="../assets/xml/rss.xsl" media="all"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>WEE News (Posts about games)</title><link>https://news.wiseeyesent.com/</link><description></description><atom:link href="https://news.wiseeyesent.com/categories/cat_games.xml" rel="self" type="application/rss+xml"></atom:link><language>en</language><copyright>Contents © 2026 &lt;a href="mailto:admin@wiseeyesent.com"&gt;Admin&lt;/a&gt; &lt;a href="/LICENSE.txt"&gt;Koplyleft- Some rights reversed&lt;/a&gt;</copyright><lastBuildDate>Sat, 03 Jan 2026 19:12:22 GMT</lastBuildDate><generator>Nikola (getnikola.com)</generator><docs>http://blogs.law.harvard.edu/tech/rss</docs><item><title>Battleship</title><link>https://news.wiseeyesent.com/posts/2025/12/battleship.html</link><dc:creator>Admin</dc:creator><description>&lt;p&gt;Back when I was first getting into Python, I write up a &lt;a class="reference external" href="https://games.wiseeyesent.com/games/battleship/index.html"&gt;battleship game&lt;/a&gt;. It's extremely simple, a single file script even, but does permit 2 players sharing the same screen &amp;amp; keyboard. Mitigating cheating is entirely on the user. I don't event know if it still works, but maybe I'll try it again at some point. It's probably hella outdated considering the age &amp;amp; I always wanted to add networking, so perhaps I'll re-write.&lt;/p&gt;</description><category>games</category><guid>https://news.wiseeyesent.com/posts/2025/12/battleship.html</guid><pubDate>Thu, 11 Dec 2025 05:45:58 GMT</pubDate></item></channel></rss>